07-30-2012, 06:27 PM
Ideas for Heroes
Attributes for each heroes:
Experience, Level, HP,
Strength, Magic (or Skill), Element, (luck?)
Accuracy, Range, Dodge or Avoid, Block, Attack speed, Special Attack, Defense, AOE form
If reborn like renascence, then we have Force...
Effects: Triggered by Hero,Skills, on opponent or self.
Freeze: less dodge,block
Stun: no turn
Shock: +dodge -damage
Poison: -HP%
Weaken: -damage
Strengthen: +damage
Guard: +block -dodge
Haste: +speed +dodge
Slow: -speed
Distract: -accuracy -block -dodge
Focus: +accuracy
Shield: +defense
etc...
Attributes for each heroes:
Experience, Level, HP,
Strength, Magic (or Skill), Element, (luck?)
Accuracy, Range, Dodge or Avoid, Block, Attack speed, Special Attack, Defense, AOE form
If reborn like renascence, then we have Force...
Effects: Triggered by Hero,Skills, on opponent or self.
Freeze: less dodge,block
Stun: no turn
Shock: +dodge -damage
Poison: -HP%
Weaken: -damage
Strengthen: +damage
Guard: +block -dodge
Haste: +speed +dodge
Slow: -speed
Distract: -accuracy -block -dodge
Focus: +accuracy
Shield: +defense
etc...