10-27-2011, 03:07 PM
Hoarding is just awesome! yes, AWESOME but only when the communication between area-mates is good enough.
Just put up a sheet with a small diagram of how silver mines look like and map every player to the yields of a mine (give some numbers or alphabets if there are two mines with same yields).
Mail this across all area-mates. Works like a charm! Anyone that hates hoarding is cuz it doesn't show if a mine is hoarded or not. Batheo cud have fixed this with a simple solution of putting "(hoarded)" in the mine (still hiding the identity of player who hoards it). Anyway, idk what their intentions are. But, this sheet can fix it.
You might also add entries for when the silver mines yield, etc.
Possible issues:
#1 Players jump towns quite often for refining, ABs, etc.
Ok, one that jumps often doesn't care much about silver mines anyway.
Still, add such sheets (for every area) to the Traders List or something which your faction has in common.
#2 I know of a small player who can be on 24x7 and hoards top mine 24x7(taking advantage of the sheet) blah blah.
Ok, rich shud get richer, that's how you can raise the flag of your faction! Jolt down the order of player rankings in the area (based on map progression, etc.) and assign them silver mines. Refresh the list once in a week or every winter to accommodate any changes in map progression. Reward the top dogs, cuz they are the ones that truly deserve the top mines.
#3 Our area has 32 players but only 16 silver mines. How does this work?
Ok, just make sure no one grabs more than 1 silvermine at any time of day! Assign the top 4 mines amongst top 8 players(map progression). Now, let them time share it. Leave it to the individuals to work it out.
With this, no one will ever waste a single div and the yields would be twice as much as it was
I can discuss more on this, if you have any questions.
Just put up a sheet with a small diagram of how silver mines look like and map every player to the yields of a mine (give some numbers or alphabets if there are two mines with same yields).
Mail this across all area-mates. Works like a charm! Anyone that hates hoarding is cuz it doesn't show if a mine is hoarded or not. Batheo cud have fixed this with a simple solution of putting "(hoarded)" in the mine (still hiding the identity of player who hoards it). Anyway, idk what their intentions are. But, this sheet can fix it.
You might also add entries for when the silver mines yield, etc.
Possible issues:
#1 Players jump towns quite often for refining, ABs, etc.
Ok, one that jumps often doesn't care much about silver mines anyway.
Still, add such sheets (for every area) to the Traders List or something which your faction has in common.
#2 I know of a small player who can be on 24x7 and hoards top mine 24x7(taking advantage of the sheet) blah blah.
Ok, rich shud get richer, that's how you can raise the flag of your faction! Jolt down the order of player rankings in the area (based on map progression, etc.) and assign them silver mines. Refresh the list once in a week or every winter to accommodate any changes in map progression. Reward the top dogs, cuz they are the ones that truly deserve the top mines.
#3 Our area has 32 players but only 16 silver mines. How does this work?
Ok, just make sure no one grabs more than 1 silvermine at any time of day! Assign the top 4 mines amongst top 8 players(map progression). Now, let them time share it. Leave it to the individuals to work it out.
With this, no one will ever waste a single div and the yields would be twice as much as it was
I can discuss more on this, if you have any questions.