02-10-2013, 02:52 AM
Just when I was about to give up for the day and switch from a short-term to a medium-term strategy...
Proteus: b23.clapalong.com/?fid=N20130210627369
Euphrosyne: b23.clapalong.com/?fid=N20130210656464
Thalia: b23.clapalong.com/?fid=N20130210681427
For the first time, we see here something approaching (but not quite at) the full power of Lv 69. Dionysus is max hero lv and max ren, resulting in a TG of (G6)10. All equipment is maxed. Prestige is M49. Wash is still +83/+84/+85.
I always knew Proteus was going to be the 2nd hardest NPC in the 1st half of faction maps. I thought he could take up to 100 tries. As it turns out, he took 20-25 tries, with about 2/3 under the conditions above. All 5 of Proteus' units work together to make this fight difficult: the sea giant blocks and rallies to protect the fire mage (watching the battles, it soon became clear to me that a block on Turn 1 was pretty much fatal), the sunstorm mage stunned often 3x or 4x in a row, the cyclops' armored chariot soaked up damage while limiting the healing from Mutiny Outbreak, and the fire and water mages dished out the punishment, of course. As expected, what won the battle was a combination of well-timed Dio crits and water mage fails. In the end, this wasn't so bad; but without the arms this could have been quite scary.
Euphrosyne and Thalia were a joke. I would have gone for Crius if he wasn't still Lv 36 due to ren. But can't complain about a win on the first try with 0 troops lost, haha.
Proteus: b23.clapalong.com/?fid=N20130210627369
Euphrosyne: b23.clapalong.com/?fid=N20130210656464
Thalia: b23.clapalong.com/?fid=N20130210681427
For the first time, we see here something approaching (but not quite at) the full power of Lv 69. Dionysus is max hero lv and max ren, resulting in a TG of (G6)10. All equipment is maxed. Prestige is M49. Wash is still +83/+84/+85.
I always knew Proteus was going to be the 2nd hardest NPC in the 1st half of faction maps. I thought he could take up to 100 tries. As it turns out, he took 20-25 tries, with about 2/3 under the conditions above. All 5 of Proteus' units work together to make this fight difficult: the sea giant blocks and rallies to protect the fire mage (watching the battles, it soon became clear to me that a block on Turn 1 was pretty much fatal), the sunstorm mage stunned often 3x or 4x in a row, the cyclops' armored chariot soaked up damage while limiting the healing from Mutiny Outbreak, and the fire and water mages dished out the punishment, of course. As expected, what won the battle was a combination of well-timed Dio crits and water mage fails. In the end, this wasn't so bad; but without the arms this could have been quite scary.
Euphrosyne and Thalia were a joke. I would have gone for Crius if he wasn't still Lv 36 due to ren. But can't complain about a win on the first try with 0 troops lost, haha.