Well, just how attributes(valour,spirit,ele) relate to damage output
In this thread, all mentions of "attributes" is the attribute that increase heroes damage out for the attacking hero, and the respective attribute for the defending hero.
(ex. for mages like hept/mist, it would be ele. for BM like Hades it would be spirit)
We will keep it simple and only talk about pure valour/spirit/ele heroes. Mixed attribute heros such as Sult work in a similar way.
AA = attribute of attacking hero
AD = attribute of defending hero
Let ΔA = AA - AD
ΔA = Difference in stat between attacking and defending hero.
ΔA >= 50 is 150% damage (ie. Dio with 250 spirit hit Lotis with 200 spirit)
ΔA = 25 is 125% damage
ΔA = 0 is 100% damage
ΔA = -25 is 75% damage
ΔA <= -50 is 50% damage
Damage is proportional! If ΔA = 10, then it's something between 100-125% damage!
Thus for maximal damage, the attack hero only need 50 more of the respective attribute than the defending hero.
Any furthur increase in that attribute will not increase damage.
Three BRs for comparison:
ΔA=-41 [Mist with 185+89 ele, hept with 260+55 ele, edjo with 49 ele]
http://b1.clapalong.com/?fid=N201112302796032
ΔA=-10 [Mist with 216+89 ele, hept with 260+55 ele, edjo with 49 ele]
http://b1.clapalong.com/?fid=N201112305500917
ΔA=45 [Mist with 216+89 ele, hept with 260 ele, edjo with 49 ele]
http://b1.clapalong.com/?fid=N201112306675725
You can compare the damage to Edjo and Hept in the three BRs.
For late game pvp with enchants:
There is really no difference between triple and double washes without enchants to back it up. See the 3rd BR above.
Because as long as the attacking hero has 50+ attribute more than the defending hero, the attack will hit for maximal damage.
ie. double washed Anubis with 74 ele, and triple washed Anubis at 74+150 ele, both with no enchants with receive same damage from Mist with 115+150+10 (washes+enchant) ele attributes. However triple washed Anubis with full ele enchants can reduce damage from mages by a bit.
For heros like Sult, with extremely low starting ele of 45, there is no need to triple wash, since any decent mages can hit for maximal damage even without enchants.
Of course this is for pvp only, triple washes still help greatly fighting npc mages.
Hope this is useful to everyone
by Third
In this thread, all mentions of "attributes" is the attribute that increase heroes damage out for the attacking hero, and the respective attribute for the defending hero.
(ex. for mages like hept/mist, it would be ele. for BM like Hades it would be spirit)
We will keep it simple and only talk about pure valour/spirit/ele heroes. Mixed attribute heros such as Sult work in a similar way.
AA = attribute of attacking hero
AD = attribute of defending hero
Let ΔA = AA - AD
ΔA = Difference in stat between attacking and defending hero.
ΔA >= 50 is 150% damage (ie. Dio with 250 spirit hit Lotis with 200 spirit)
ΔA = 25 is 125% damage
ΔA = 0 is 100% damage
ΔA = -25 is 75% damage
ΔA <= -50 is 50% damage
Damage is proportional! If ΔA = 10, then it's something between 100-125% damage!
Thus for maximal damage, the attack hero only need 50 more of the respective attribute than the defending hero.
Any furthur increase in that attribute will not increase damage.
Three BRs for comparison:
ΔA=-41 [Mist with 185+89 ele, hept with 260+55 ele, edjo with 49 ele]
http://b1.clapalong.com/?fid=N201112302796032
ΔA=-10 [Mist with 216+89 ele, hept with 260+55 ele, edjo with 49 ele]
http://b1.clapalong.com/?fid=N201112305500917
ΔA=45 [Mist with 216+89 ele, hept with 260 ele, edjo with 49 ele]
http://b1.clapalong.com/?fid=N201112306675725
You can compare the damage to Edjo and Hept in the three BRs.
For late game pvp with enchants:
There is really no difference between triple and double washes without enchants to back it up. See the 3rd BR above.
Because as long as the attacking hero has 50+ attribute more than the defending hero, the attack will hit for maximal damage.
ie. double washed Anubis with 74 ele, and triple washed Anubis at 74+150 ele, both with no enchants with receive same damage from Mist with 115+150+10 (washes+enchant) ele attributes. However triple washed Anubis with full ele enchants can reduce damage from mages by a bit.
For heros like Sult, with extremely low starting ele of 45, there is no need to triple wash, since any decent mages can hit for maximal damage even without enchants.
Of course this is for pvp only, triple washes still help greatly fighting npc mages.
Hope this is useful to everyone
by Third